
Bonèmo Jack
2025
Position: 3D Character Artist
A 3D platformer set in a world divided by the power of the Seafarer's Tomes, Bonèmo Jack and his trusty sidekick, Dud, set sail to save the world. I modeled, textured, rigged, and implemented the main player characters into Unreal.
Character Model - Dud

I modeled one of the main characters of the game, Dud, an oddball that comes from a species that blow up when they're angry, hungry, bored, or just at anything at all. I modeled in Blender, then optimized the UVs and textured it in Substance Painter. For the wood, rope, and cork details, I created a high poly sculpt in Zbrush and baked it in. The model has 7.8k tris and uses 2 materials.
Character concept was created by Joe Davies.
Rig - Dud
I rigged Dud in Blender and also created a short walk cycle. I also created expressions using Shapekeys.
