
Rigs/Animations
Animations and rigs that I've made for all kinds of beings, like bipeds, quadrupeds, and more.
(Personal Work, 2025)
Programs: Blender, Substance Painter, Clip Studio Paint
I created a rig for this baby hippo and gave it a walk cycle. I created the facial expressions using shapekeys in Blender! Facial control can be seen with the slight wireframe video below.

(Bonemo Jack, 2025)
Programs: Blender, Substance Painter, Zbrush
I rigged this character in Blender for Titan Flag Studio's 3D platformer game, Bonèmo Jack. I also created a walk cycle and facial expressions using shapekeys.

(Bonèmo Jack, 2025)
Programs: Blender
I modeled, textured and rigged this character in Blender for Titan Flag Studio's 3D platformer game, Bonèmo Jack, along with an example walk cycle and facial expressions using shapekeys.

(Tacit, 2025)
Programs: Blender, Substance Painter, Zbrush
I rigged this character in Blender for Titan Flag Studio's 3D platformer game, Bonèmo Jack. I also created a walk cycle and facial expressions using shapekeys.

Germ
(TartarUs, 2024)
Programs: Blender, Substance Painter
I rigged and created the animations of the germ in this minigame! It can walk, jump, and pounce.

Chibi Human - Emo Cousin
(WPT, 2024)
Programs: Blender, Substance Painter.
I rigged and animated a human chibi and poop character. I gave the human an idle, talking, and shock animation. The poop has a walk cycle, jump, and idle as well.
Poop model created by Sasha Ovod.

Chibi Foods
(2023)
Programs: Blender, Substance Painter, Photoshop
I rigged and created all the animations for the chibi foods in this cute food-themed battle royale, which includes a run cycle, jumping, shooting, dying, and eating.

