
Chompians
2024
Position: Art Lead, 3D Modeler, Animator, Concept and Splash Artist
I worked with a small team to create a pitch video for a food-themed battle game. Here's what I worked on!
Videos
Map layout and design by Scott Kuwahara and Edward Gopez. UI and editing by Edward Gopez.
I created and animated the models in the strawberry cake biome, the characters, and the weapons. I also textured all of the models with Substance Painter. I created some more clips in Blender.
Demo Video made in Unity by programmer Ivan Garcia.

Clips that I made in Blender. Click to expand.

Building and Object Models
I was responsible for texturing all 3D assets, but some assets were created by Scott Kuwahara and Edward Gopez. Here are the models that I made. I modeled them in Blender and created all textures with Substance Painter. I was inspired by farmhouses and strawberry shortcake, so I combined them to create the strawberry cake houses.

Character Concepts/Turnarounds
Here's some of my concepts/turnarounds of the characters. My idea behind the characters were that they should be somewhat uniform in their overall shape in order to keep the hitboxes around the same size. Generally food comes in all shapes and sizes, so I worked around that issue by making them uniformly chubby and round.

Character Models
Here's the models for the two characters that are seen in the demo. I chose the sushi and taco to be featured because I felt that they had the most contrast in their designs.

Splash Art
I made two pieces of splash art with Procreate, inspired by teammate Edward Gopez's draft composition.
